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Sas zombie assault 4 randomly changed difficulty
Sas zombie assault 4 randomly changed difficulty










> If someone know what is the damage multiplier of the high damage ammo, please tell me, so I can complete this :D Kinda-sorta hp regen: Medic regenerating 11,25 energy/s can spam medkits every 4 seconds, each healing 4000 hp, which would be equivalent to regenerating 1000 HP/s or 1500 HP/s with Tank power-up.Īssault with Stim shot skill and HP maxed: 7129,5 HP/s (only for a duration of 3,2 s very conditional: automatically triggers when hp \ *Originally posted by **(/forums/2609/topics/430931?page=1#posts-8419007):*** It would take 271,(51) seconds to regenerate from 0 HP to max, which is slightly over 4,5 minutes. Yes, that’s not a typo, it’s less than half of percent. Medic with maximized HP and max HP regen would regain 0,368% of max HP per second. If other classes also get 100 HP/lvl, then max for assault would be 33950 and for heavy 34300 (20 base HP).

sas zombie assault 4 randomly changed difficulty sas zombie assault 4 randomly changed difficulty

Also, hp can be increased by augments on gear and it raises with level.īody Fueling (Helmets, Legs and Vests augment): 2,5%\*10\*3 = 75% How exactly did you get 10k out of that? This isn’t topic for personal opinions and numbers pulled out of your ass. Recovery time for person with no recovery gear/skill while being revived by medic with max Revive is 12 seconds. Useless fact (since nobody is going to max Revive on medic): **Min recovery time (above + medic with paddles shouting “CLEAR!” and “Don’t you die on me!”): 5,94 s** Resuscitating (Helmets and Vests augment): 5%\*10\*2 = 100% Long story short: max energy is useless, invest in regen instead. After that first player will be gaining significant advantage. Revitalising (Helmets and Boots augment): 0,25\*10\*2 = 5ĭuring first 38 seconds player with 100 energy recovering 12,25 e/s will be able to use skills requiring total of 565 energy, while player with max energy and base recovery rate only 563 energy. Much more important and useful IMO is energy recovery speed. Titan MEM Sprint with fortified augment 10 ( +275 physical armor)Įnergised (Helmets and Vests augmentation): 2,5%\*10\*2 = 50% Titan MEM Trooper with fortified augment 10 ( +485 physical armor) Titan IDS 01 with fortified augment 10 ( +284 physical armor) Heavy Trooper Vest with fortified augment 10 ( +940 physical armor) Titan IRN HUD with fortified augment 10 ( +424 physical armor) Level 25 body armor expert skill ( +175% physical armor) Tank pre-game powerup ( +50% hp each second)Īny vest with body fueling augment 10 ( +25% hp)Īny helmet with body fueling augment 10 ( +25% hp)Īny legging with body fueling augment 10 ( +25% hp) Level 25 health regen skill ( +62,5 hp each second)Īny vest with tissue repair augment 10 ( +20 hp each second) Heavy exclusive hold the line skill ( +85% damage) Titan IRN HUD with target assist augment 10 ( Armor: +10% damage | Augment: +19%) HIKS S300 with deadly augment 10 ( Weapon: 3000 | Augment: +100% damage)

sas zombie assault 4 randomly changed difficulty

**Max damage possible by a gun with one projectile** ( This one need to be fixed) Medic above you with level 25 revive skill ( 150% faster to revive) RIA Power Assist with resuscitating augment 10 ( Armor: 25% faster to revive | augment: 50% faster to revive) Level 25 recovery time skill ( 130% faster to revive)Īny helmet with resuscitating augment 10 ( 50% faster to revive) Level 25 energy regen skill ( +6,25 energy each second)Īny helmet with revitalising augment 10 ( +2,5 energy each second)Īny vest with revitalising augment 10 ( +2,5 energy each second) Level 25 critical shot ( +16% critical chance | +201% critical damage)Īny weapon with pinpoint 10 ( +12% critical chance)Īny helmet with target assist augment 10 ( +7% critical chance)īuy killing machine powerup ( +10% critical chance)Īny helmet with energised augment 10 ( +25% energy)Īny vest with energised augment 10 ( +25% energy) If you want max something in-game, like armor, critical, speed, or whatever, take look at this.












Sas zombie assault 4 randomly changed difficulty